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D.I.C.E. Europe 2025: Retaining Institutional Knowledge in Games: Why it Matters and How to Use It
A conversation in Edinburgh between Lis Moberly, Brenda Romero, Josh Sawyer.

Lis Moberly
Sep 30, 2025


SGDA Game Writing and Narrative Design Panel, 2022
I was happy to chat with the Student Game Developer's Alliance (SGDA) for their summit in June. I was joined by Diandra Lasrado and Isa...

Lis Moberly
Aug 21, 2022
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